Screenshot from current game in development

Robert Dionian

Software Engineer | Game Development

Explore My Games

About Me

Robert Dionian, Game Developer

"Hey, I'm Rob — I make games and interactive projects because I love bringing ideas to life. I work across both Unreal Engine with C++ and Unity with C#, choosing the right tool for each project. I studied Game Development at Full Sail University, where I built a foundation in gameplay systems, level design, and problem-solving. Since then I've kept pushing forward — from action adventure games to atmospheric platformers and everything in between. Right now I'm focused on Moonlit Journey, a hand-painted 2D Metroidvania rooted in Japanese folklore, alongside smaller projects that keep the momentum going."

Portfolio

Highlights from my game dev journey—click to dive deeper.

Fragile State FPS Thumbnail

Fragile State

First-person shooter in a post-apocalyptic world overrun by machines. Built with Unity.

Fragile State
Space Dasher Side-Scroller Thumbnail

Space Dasher

Side-scrolling shooter inspired by classic Defender. Fast-paced action with procedural waves.

Coming Soon
Quest For Dominion Turn-Based Thumbnail

Quest For Dominion

Turn-based RPG in a fantasy world with strategic combat and branching narratives.

Coming Soon

Current Development

Archive

Echoes of the Goddess

Echoes of the Goddess

Third person action adventure game set in a fantasy world.

Echoes of the Goddess

Let’s build something epic.

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