

"Hey, I'm Rob — I make games and interactive projects because I love bringing ideas to life. I work across both Unreal Engine with C++ and Unity with C#, choosing the right tool for each project. I studied Game Development at Full Sail University, where I built a foundation in gameplay systems, level design, and problem-solving. Since then I've kept pushing forward — from action adventure games to atmospheric platformers and everything in between. Right now I'm focused on Moonlit Journey, a hand-painted 2D Metroidvania rooted in Japanese folklore, alongside smaller projects that keep the momentum going."
Highlights from my game dev journey—click to dive deeper.
First-person shooter in a post-apocalyptic world overrun by machines. Built with Unity.
Fragile StateSide-scrolling shooter inspired by classic Defender. Fast-paced action with procedural waves.
Coming SoonTurn-based RPG in a fantasy world with strategic combat and branching narratives.
Coming Soon
Moonlit Journey is a 2D platformer inspired by the Japanese legend of the Moon Rabbit. You play as a small rabbit on a mysterious journey across forests, mountains, and ancient lands. Along the way you will encounter creatures from folklore such as the fox and the monkey, learn strange abilities that awaken under moonlight, and slowly uncover a forgotten truth — that your home may not be on Earth at all.
Development Logs
Third person action adventure game set in a fantasy world.
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