Screenshot from current game in development

Robert Dionian

Software Engineer | Game Development

Explore My Games

About Me

Robert Dionian, Game Developer

Hey, I’m Rob — I make games and interactive projects because I love bringing ideas to life. Most of the time you’ll find me in Unreal Engine working in C++, but I also tinker with Unity and C# when a project calls for it. I studied Game Development at Full Sail University, where I built a bunch of projects that taught me how to balance code, design, and problem-solving. Since then, I’ve kept experimenting — from gameplay systems and level design to the web tools behind this site. Right now, I’m focused on my new game "Echoes of the Goddess" (the one featured in the header image). It’s where I’m exploring environmental storytelling, atmosphere, and mechanics all at once — and I’m excited to keep pushing it forward.

Portfolio

Highlights from my game dev journey—click to dive deeper.

Fragile State FPS Thumbnail

Fragile State

First-person shooter in a post-apocalyptic world overrun by machines. Built with Unity.

Fragile State
Space Dasher Side-Scroller Thumbnail

Space Dasher

Side-scrolling shooter inspired by classic Defender. Fast-paced action with procedural waves.

Coming Soon
Quest For Dominion Turn-Based Thumbnail

Quest For Dominion

Turn-based RPG in a fantasy world with strategic combat and branching narratives.

Coming Soon

Current Development

Let’s build something epic.

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